Adventures in storage

by Kilian Cavalotti
_This is part of our blog series about behind-the-scenes things we do on a regular basis on Sherlock, to keep it up and running in the best possible conditions for our users. Now that Sherlock's old storage system has been retired, we...
Blog
Hardware
Data

A newer, faster and better /scratch

by Kilian Cavalotti
As we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...
Data
Hardware
New

Out with the old, in with the new!

by Kilian Cavalotti
It's been a little over five years since Sherlock first entered production and ran its first jobs. A lot of time has passed, and with it, Sherlock grew ten-fold, its user base exploded and technology trends evolved significantly. The...
Hardware
Announce

New GPU node available on Sherlock

by Kilian Cavalotti
New
Hardware
There's a new GPU node in the gpu partition! It's notable for a list of reasons. This is the first node on Sherlock to feature both: the latest generation of Intel CPUs (Skylake), the latest generation of computing-optimized NVIDIA GPUs...
New GPU node available on Sherlock

Sherlock welcomes Volta

by Sherlock Team
The Sherlock 2.0 cluster now features the latest generation of GPU accelerators: the NVIDIA Tesla V100. Each V100 GPU features 7.8 TFlops of double-precision (FP64) performance, up to 125 TFlops for deep-learning applications, 16GB of...
New
Hardware