Sherlock changelog

New software modules

by Sherlock Team
If you haven't checked in a while, we're continuing to add more software modules on Sherlock 2.0. Among many others, the following additions will be of particular interest to the bioinformatics and genomics communities: star cufflinks...
Software
New

GPU compute modes

by Sherlock Team
We developed a new extension to allow users to change the compute mode of the GPUs allocated to their jobs. By default, GPUs are set in the "Exclusive Process" mode for best performance and ensure that only one process can use the GPU...
Improvement
New

New login nodes

by Sherlock Team
Two new login nodes, sh-ln03 and sh-ln04 are now available to connect to Sherlock 2.0. They've been added to the load-balanced DNS pool and will automatically be selected according to their load and the number of currently logged-in...
Improvement
Hardware
New

New purge policy on $SCRATCH

by Sherlock Team
After holding up for a long time, we're implementing a new expiration policy for all files stored in $SCRATCH and $PI_SCRATCH on Sherlock. Starting October 1st 2017, all files in $SCRATCH and $PISCRATCH that have not been modified...
New
Announce

New $SHERLOCK environment variable

by Sherlock Team
As users start trying out their job submission and application scripts on Sherlock 2.0, we figured it would be useful to easily determine on which platform those scripts are running. So we've added a new $SHERLOCK environment variable...
Improvement
New

GPUs now available on Sherlock 2.0

by Sherlock Team
The new gpu partition has just been open for production on Sherlock 2.0. It currently features two kinds of accelerators: NVIDIA Tesla P100-PCIe GPUs, for applications requiring double-precision (64-bit) and deep-learning training...
New
Hardware

Sherlock 2.0 is here!

by Sherlock Team
We're very glad to announce that the long wait is finally over: Sherlock 2.0 is now available for testing! Currently available to a restricted group of users for beta-testing, the new cluster is expected to enter full production in the...
New
Announce

We're starting a changelog!

by Sherlock Team
Big news today: we're starting a changelog for Sherlock! 👍 With the advent of the new Sherlock, we thought it could be good to keep you all, Sherlock's faithful users, up to date with all the updates, improvements and fixes that happen...
New