Sherlock changelog

Instant lightweight GPU instances are now available

by Kilian Cavalotti, Technical Lead & Architect, HPC
New
Hardware
We know that getting access to GPUs on Sherlock can be difficult and feel a little frustrating at times. Which is why we are excited to announce the immediate availability of our new instant lightweight GPU instances!

A new tool to help optimize job resource requirements

by Kilian Cavalotti, Technical Lead & Architect, HPC
It’s not always easy to determine the right amount of resources to request for a computing job. Making sure that the application will have enough resources to run properly, but avoiding over-requests that would make the jobs spend too much
Documentation
Scheduler
Improvement

ClusterShell on Sherlock

by Kilian Cavalotti, Technical Lead & Architect, HPC
Software
New
Ever wondered how your jobs were doing while they were running? Keeping a eye on a log file is nice, but what if you could quickly gather process lists, usage metrics and other data points from all the nodes your multi-node jobs are running

Job #1, again!

by Kilian Cavalotti, Technical Lead & Architect, HPC
This is not the first time, we’ve been through this already (not so long ago, actually) but today, the Slurm job id counter was reset and went from job #67043327 back to job #1.
Event
Scheduler

A new interactive step in Slurm

by Kilian Cavalotti, Technical Lead & Architect, HPC
A new version of the sh_dev tool has been released, that leverages a recently-added Slurm feature. Slurm 20.11 introduced a new“interactive step”, designed to be used with salloc to automatically launch a terminal on an allocated compute
Improvement
Scheduler

New GPU options in the Sherlock catalog

by Kilian Cavalotti
Today, we're introducing the latest generation of GPU accelerators in the Sherlock catalog: the NVIDIA A100 Tensor Core GPU. Each A100 GPU features 9.7 TFlops of double-precision (FP64) performance, up to 312 TFlops for deep-learning...
New
Hardware