Sherlock changelog

Sherlock 2.0 limits increased

by Sherlock Team
We started migrating compute nodes from Sherlock 1.0 to Sherlock 2.0, as part of the 2nd phase of the transition process described in the Sherlock 2.0 transition guide. That means that more nodes are now available on Sherlock 2.0, in...
Update

New login nodes

by Sherlock Team
Two new login nodes, sh-ln03 and sh-ln04 are now available to connect to Sherlock 2.0. They've been added to the load-balanced DNS pool and will automatically be selected according to their load and the number of currently logged-in...
Improvement
Hardware
New

Slurm version update

by Sherlock Team
Slurm has been updated to version 17.02.7. Full changelog is available here
Update

GPUs now available on Sherlock 2.0

by Sherlock Team
The new gpu partition has just been open for production on Sherlock 2.0. It currently features two kinds of accelerators: NVIDIA Tesla P100-PCIe GPUs, for applications requiring double-precision (64-bit) and deep-learning training...
New
Hardware

New Lustre routers in production

by Sherlock Team
Two new Lustre routers have been put in production on Sherlock 2.0, one to serve /scratch, and the other one to serve /oak. Immediate benefits will be higher availability of the filesystems on Sherlock 2.0 clients, and doubled bandwidth...
Improvement
Hardware

Slurm update

by Sherlock Team
Slurm has been updated to version 17.02.5. The full changelog is available here. Of particular interest is a fix for a problem that affected users submitting jobs to multiple partitions on Sherlock 2.0, and who could receive errors...
Update

Slurm update

by Sherlock Team
Slurm has been updated to version 17.02.4. Full changelog is available here
Update

New Slurm version

by Sherlock Team
Slurm has been updated to version 17.02.2. Main changes include: SSH sessions to the nodes while a job is running will now be correctly inherit the job limits quicker scheduling of interactive jobs support for PMIx job launcher Full...
Update