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SH3_G4FP32 nodes are back in the catalog!
by Kilian Cavalotti
A new GPU option is available in the Sherlock catalog... again! After a period of unavailability and a transition between GPU generations, where previous models were retired while new ones were not available yet, we're pleased to...timestamp1600452000001
New GPU options in the Sherlock catalog
by Kilian Cavalotti
Today, we're introducing the latest generation of GPU accelerators in the Sherlock catalog: the NVIDIA A100 Tensor Core GPU. Each A100 GPU features 9.7 TFlops of double-precision (FP64) performance, up to 312 TFlops for deep-learning...timestamp1597884120001
Sherlock 3.0 is here!
by Kilian Cavalotti
It's been a long, long, way too long of a wait, but despite a global pandemic, heatwaves, thunderstorms, power shutoffs, fires and smoke, it's finally here! Today, we're very excited to announce the immediate availability of Sherlock 3...timestamp1589822580001
New Sherlock on-boarding sessions
by Kilian Cavalotti
One of the most requested improvements around Sherlock services, that came out of our recent user survey, was for more documentation and more training. This is why, to help new users get familiar with Sherlock's computing environment...timestamp1576261740001
Secure TensorBoard sessions with Sherlock OnDemand
by Kilian Cavalotti
If you're into machine learning (and who isn't these days?), you probably know all about TensorBoard already. If you don't, TensorBoard is TensorFlow's visualization toolkit. It provides the visualization and tooling needed for machine...timestamp1575415800001
Adventures in storage
by Kilian Cavalotti
_This is part of our blog series about behind-the-scenes things we do on a regular basis on Sherlock, to keep it up and running in the best possible conditions for our users. Now that Sherlock's old storage system has been retired, we...timestamp1575415800001
A newer, faster and better /scratch
by Kilian Cavalotti
As we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...timestamp1572984000001
More (and easier!) GPU scheduling options
by Kilian Cavalotti
GPU scheduling is now easier and more powerful on Sherlock, with the addition of new job submission options especially targeted at GPU workloads. The most visible change is that you can now use the --gpus option when submitting jobs...timestamp1556922960001
A better view at Sherlock's resources
by Kilian Cavalotti
How many jobs are running? What partitions do I have access to? How many CPUs can I use? Where should I submit my jobs? Any of those sound familiar? We know it's not always easy to navigate the native scheduler tools, their syntax, and...