timestamp1503520560001
New purge policy on $SCRATCH
by Sherlock Team
After holding up for a long time, we're implementing a new expiration policy for all files stored in $SCRATCH and $PI_SCRATCH on Sherlock. Starting October 1st 2017, all files in $SCRATCH and $PISCRATCH that have not been modified...timestamp1501532520001
New $SHERLOCK environment variable
by Sherlock Team
As users start trying out their job submission and application scripts on Sherlock 2.0, we figured it would be useful to easily determine on which platform those scripts are running. So we've added a new $SHERLOCK environment variable...timestamp1501262700001
GPUs now available on Sherlock 2.0
by Sherlock Team
The new gpu partition has just been open for production on Sherlock 2.0. It currently features two kinds of accelerators: NVIDIA Tesla P100-PCIe GPUs, for applications requiring double-precision (64-bit) and deep-learning training...timestamp1499466600001
New Lustre routers in production
by Sherlock Team
Two new Lustre routers have been put in production on Sherlock 2.0, one to serve /scratch, and the other one to serve /oak. Immediate benefits will be higher availability of the filesystems on Sherlock 2.0 clients, and doubled bandwidth...timestamp1490647800001
Sherlock 2.0 is here!
by Sherlock Team
We're very glad to announce that the long wait is finally over: Sherlock 2.0 is now available for testing! Currently available to a restricted group of users for beta-testing, the new cluster is expected to enter full production in the...timestamp1490400000000
We're starting a changelog!
by Sherlock Team
Big news today: we're starting a changelog for Sherlock! 👍 With the advent of the new Sherlock, we thought it could be good to keep you all, Sherlock's faithful users, up to date with all the updates, improvements and fixes that happen...