timestamp1679706261451A new tool to help optimize job resource requirementsby Kilian Cavalotti, Technical Lead & Architect, HPCIt’s not always easy to determine the right amount of resources to request for a computing job. Making sure that the application will have enough resources to run properly, but avoiding over-requests that would make the jobs spend too much
timestamp1671038838657More free compute on Sherlock!by Kilian Cavalotti, Technical Lead & Architect, HPCAnnounceHardwareImprovementWe’re thrilled to announce that the free and generally available normal partition on Sherlock is getting an upgrade! With the addition of 24 brand new SH3_CBASE.1 compute nodes, each featuring one AMD EPYC 7543 Milan 32-core CPU and 256 GB
timestamp1670036242756ClusterShell on Sherlockby Kilian Cavalotti, Technical Lead & Architect, HPCSoftwareNewEver wondered how your jobs were doing while they were running? Keeping a eye on a log file is nice, but what if you could quickly gather process lists, usage metrics and other data points from all the nodes your multi-node jobs are running
timestamp1667700685989Job #1, again!by Kilian Cavalotti, Technical Lead & Architect, HPCThis is not the first time, we’ve been through this already (not so long ago, actually) but today, the Slurm job id counter was reset and went from job #67043327 back to job #1.
timestamp1622751520986A new interactive step in Slurmby Kilian Cavalotti, Technical Lead & Architect, HPCA new version of the sh_dev tool has been released, that leverages a recently-added Slurm feature. Slurm 20.11 introduced a new“interactive step”, designed to be used with salloc to automatically launch a terminal on an allocated compute
timestamp1621017420000Your Sherlock prompt just got a little smarterby Kilian Cavalotti, Technical Lead & Architect, HPCHave you ever felt confused when running things on Sherlock and wondered if your current shell was part of a job? And if so, which one? Well, maybe you noticed it already, but we’ve deployed a small improvement to the Sherlock shell prompt
timestamp1605226320001Sherlock factsby Kilian CavalottiDataImprovementEver wondered how many compute nodes is Sherlock made of? Or how many users are using it? Or how many Infiniband cables link it all together? Well, wonder no more: head to the Sherlock facts page and see for yourself! > hint: there are...
timestamp1600452000001New GPU options in the Sherlock catalogby Kilian CavalottiToday, we're introducing the latest generation of GPU accelerators in the Sherlock catalog: the NVIDIA A100 Tensor Core GPU. Each A100 GPU features 9.7 TFlops of double-precision (FP64) performance, up to 312 TFlops for deep-learning...
timestamp1589822580001New Sherlock on-boarding sessionsby Kilian CavalottiOne of the most requested improvements around Sherlock services, that came out of our recent user survey, was for more documentation and more training. This is why, to help new users get familiar with Sherlock's computing environment...