Sherlock changelog

Instant lightweight GPU instances are now available

by Kilian Cavalotti, Technical Lead & Architect, HPC
New
Hardware
We know that getting access to GPUs on Sherlock can be difficult and feel a little frustrating at times. Which is why we are excited to announce the immediate availability of our new instant lightweight GPU instances!

More free compute on Sherlock!

by Kilian Cavalotti, Technical Lead & Architect, HPC
Announce
Hardware
Improvement
We’re thrilled to announce that the free and generally available normal partition on Sherlock is getting an upgrade! With the addition of 24 brand new SH3_CBASE.1 compute nodes, each featuring one AMD EPYC 7543 Milan 32-core CPU and 256 GB

ClusterShell on Sherlock

by Kilian Cavalotti, Technical Lead & Architect, HPC
Software
New
Ever wondered how your jobs were doing while they were running? Keeping a eye on a log file is nice, but what if you could quickly gather process lists, usage metrics and other data points from all the nodes your multi-node jobs are running

From Rome to Milan, a Sherlock catalog update

by Kilian Cavalotti, Technical Lead & Architect, HPC
Announce
Hardware
It’s been almost a year and a half since we first introduced Sherlock 3.0 and its major new features: brand new CPU model and manufacturer, 2x faster interconnect, much larger and faster node-local storage, and more! We’ve now reached an

Keep up to date with software updates

by Kilian Cavalotti, Technical Lead & Architect, HPC
To help users stay on top of software changes on Sherlock, we’ve recently introduced a new software updates RSS feed. It’s available from the Sherlock software list page, and you can directly add it to your RSS reader of choice. And if
Software
Update

3.3 PFlops: Sherlock hits expansion milestone

by Kilian Cavalotti, Technical Lead & Architect, High Performance Computing
Hardware
Event
Sherlock is a traditional High-Performance Computing cluster in many aspects. But unlike most of similarly-sized clusters where hardware is purchased all at once, and refreshed every few years, it is in constant evolution. Almost like a

Tracking NFS problems down to the SFP level

by Kilian Cavalotti
Blog
Data
Hardware
When NFS problems turn out to be... not NFS problems at all.

Sherlock facts

by Kilian Cavalotti
Data
Improvement
Ever wondered how many compute nodes is Sherlock made of? Or how many users are using it? Or how many Infiniband cables link it all together? Well, wonder no more: head to the Sherlock facts page and see for yourself! > hint: there are...

SH3_G4FP32 nodes are back in the catalog!

by Kilian Cavalotti
Hardware
Announce
A new GPU option is available in the Sherlock catalog... again! After a period of unavailability and a transition between GPU generations, where previous models were retired while new ones were not available yet, we're pleased to...