about 2 years agoJob #1, again!by Kilian Cavalotti, Technical Lead & Architect, HPCThis is not the first time, we’ve been through this already (not so long ago, actually) but today, the Slurm job id counter was reset and went from job #67043327 back to job #1.
about 3 years agoKeep up to date with software updatesby Kilian Cavalotti, Technical Lead & Architect, HPCTo help users stay on top of software changes on Sherlock, we’ve recently introduced a new software updates RSS feed. It’s available from the Sherlock software list page, and you can directly add it to your RSS reader of choice. And if
almost 4 years ago3.3 PFlops: Sherlock hits expansion milestoneby Kilian Cavalotti, Technical Lead & Architect, High Performance ComputingHardwareEventSherlock is a traditional High-Performance Computing cluster in many aspects. But unlike most of similarly-sized clusters where hardware is purchased all at once, and refreshed every few years, it is in constant evolution. Almost like a
almost 4 years agoTracking NFS problems down to the SFP levelby Kilian CavalottiBlogDataHardwareWhen NFS problems turn out to be... not NFS problems at all.
about 4 years agoSherlock factsby Kilian CavalottiDataImprovementEver wondered how many compute nodes is Sherlock made of? Or how many users are using it? Or how many Infiniband cables link it all together? Well, wonder no more: head to the Sherlock facts page and see for yourself! > hint: there are...
over 4 years agoNew Sherlock on-boarding sessionsby Kilian CavalottiOne of the most requested improvements around Sherlock services, that came out of our recent user survey, was for more documentation and more training. This is why, to help new users get familiar with Sherlock's computing environment...
over 4 years agoJob #1by Kilian CavalottiIf you've been submitting jobs on Sherlock over the last couple days, you probably noticed something different about your your job ids... They lost a couple digits! If you submitted a job last week, its job id was likely in the 67,000...
about 5 years agoAdventures in storageby Kilian Cavalotti_This is part of our blog series about behind-the-scenes things we do on a regular basis on Sherlock, to keep it up and running in the best possible conditions for our users. Now that Sherlock's old storage system has been retired, we...
about 5 years agoA newer, faster and better /scratchby Kilian CavalottiAs we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...