Sherlock changelog

More scratch space for everyone!

by Kilian Cavalotti
Announce
Data
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...

Easier connection to Sherlock's DTNs

by Kilian Cavalotti
Improvement
Data
We know that easy access to data is essential, and that moving data around is a key part of every user's workflow on Sherlock. We also know that two-factor authentication (2FA) can sometimes get in the way, and hinder the ability to get...

When setting an environment variable gives you a 40x speedup

by Kilian Cavalotti
Blog
Improvement
Today, we'd like to share some of our recent work on Sherlock that allowed a pretty significant speedup when listing files in directories with a lot of entries. > Unlike our usual announcements, this post is more of a behind-the-scenes...

Out with the old, in with the new!

by Kilian Cavalotti
It's been a little over five years since Sherlock first entered production and ran its first jobs. A lot of time has passed, and with it, Sherlock grew ten-fold, its user base exploded and technology trends evolved significantly. The...
Hardware
Announce

New GPU node available on Sherlock

by Kilian Cavalotti
New
Hardware
There's a new GPU node in the gpu partition! It's notable for a list of reasons. This is the first node on Sherlock to feature both: the latest generation of Intel CPUs (Skylake), the latest generation of computing-optimized NVIDIA GPUs...

Sherlock welcomes Volta

by Sherlock Team
The Sherlock 2.0 cluster now features the latest generation of GPU accelerators: the NVIDIA Tesla V100. Each V100 GPU features 7.8 TFlops of double-precision (FP64) performance, up to 125 TFlops for deep-learning applications, 16GB of...
New
Hardware

New login nodes

by Sherlock Team
Two new login nodes, sh-ln03 and sh-ln04 are now available to connect to Sherlock 2.0. They've been added to the load-balanced DNS pool and will automatically be selected according to their load and the number of currently logged-in...
Improvement
Hardware
New

GPUs now available on Sherlock 2.0

by Sherlock Team
The new gpu partition has just been open for production on Sherlock 2.0. It currently features two kinds of accelerators: NVIDIA Tesla P100-PCIe GPUs, for applications requiring double-precision (64-bit) and deep-learning training...
New
Hardware

New Lustre routers in production

by Sherlock Team
Two new Lustre routers have been put in production on Sherlock 2.0, one to serve /scratch, and the other one to serve /oak. Immediate benefits will be higher availability of the filesystems on Sherlock 2.0 clients, and doubled bandwidth...
Improvement
Hardware