over 4 years ago
Sherlock is hard at work against COVID-19
by Kilian Cavalotti
About a month ago, we announced that we were dedicating a portion of Sherlock's computing resources to research projects around COVID-19. Since then, more than 15 PIs and research groups have reached out to share their projects, and...about 5 years ago
Adventures in storage
by Kilian Cavalotti
_This is part of our blog series about behind-the-scenes things we do on a regular basis on Sherlock, to keep it up and running in the best possible conditions for our users. Now that Sherlock's old storage system has been retired, we...about 5 years ago
A newer, faster and better /scratch
by Kilian Cavalotti
As we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...about 5 years ago
More scratch space for everyone!
by Kilian Cavalotti
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...over 5 years ago
🎉 Job #50,000,000!
by Kilian Cavalotti
We just wanted to share that Sherlock recently ran job #50,000,000! 🎈🎉 This is a significant milestone since Sherlock, in its current form, started running its first job in January 2017. Fifty million jobs in less than 3 years is no...over 5 years ago
Easier connection to Sherlock's DTNs
by Kilian Cavalotti
We know that easy access to data is essential, and that moving data around is a key part of every user's workflow on Sherlock. We also know that two-factor authentication (2FA) can sometimes get in the way, and hinder the ability to get...over 5 years ago
When setting an environment variable gives you a 40x speedup
by Kilian Cavalotti
Today, we'd like to share some of our recent work on Sherlock that allowed a pretty significant speedup when listing files in directories with a lot of entries. > Unlike our usual announcements, this post is more of a behind-the-scenes...over 5 years ago
Out with the old, in with the new!
by Kilian Cavalotti
It's been a little over five years since Sherlock first entered production and ran its first jobs. A lot of time has passed, and with it, Sherlock grew ten-fold, its user base exploded and technology trends evolved significantly. The...almost 6 years ago
New GPU node available on Sherlock
by Kilian Cavalotti
There's a new GPU node in the gpu partition! It's notable for a list of reasons. This is the first node on Sherlock to feature both: the latest generation of Intel CPUs (Skylake), the latest generation of computing-optimized NVIDIA GPUs...