Sherlock changelog

More free compute on Sherlock!

by Kilian Cavalotti, Technical Lead & Architect, HPC
Announce
Hardware
Improvement
We’re thrilled to announce that the free and generally available normal partition on Sherlock is getting an upgrade! With the addition of 24 brand new SH3_CBASE.1 compute nodes, each featuring one AMD EPYC 7543 Milan 32-core CPU and 256 GB

Job #1, again!

by Kilian Cavalotti, Technical Lead & Architect, HPC
This is not the first time, we’ve been through this already (not so long ago, actually) but today, the Slurm job id counter was reset and went from job #67043327 back to job #1.
Event
Scheduler

From Rome to Milan, a Sherlock catalog update

by Kilian Cavalotti, Technical Lead & Architect, HPC
Announce
Hardware
It’s been almost a year and a half since we first introduced Sherlock 3.0 and its major new features: brand new CPU model and manufacturer, 2x faster interconnect, much larger and faster node-local storage, and more! We’ve now reached an

A new interactive step in Slurm

by Kilian Cavalotti, Technical Lead & Architect, HPC
A new version of the sh_dev tool has been released, that leverages a recently-added Slurm feature. Slurm 20.11 introduced a new“interactive step”, designed to be used with salloc to automatically launch a terminal on an allocated compute
Improvement
Scheduler

SH3_G4FP32 nodes are back in the catalog!

by Kilian Cavalotti
Hardware
Announce
A new GPU option is available in the Sherlock catalog... again! After a period of unavailability and a transition between GPU generations, where previous models were retired while new ones were not available yet, we're pleased to...

Sherlock 3.0 is here!

by Kilian Cavalotti
Announce
Hardware
It's been a long, long, way too long of a wait, but despite a global pandemic, heatwaves, thunderstorms, power shutoffs, fires and smoke, it's finally here! Today, we're very excited to announce the immediate availability of Sherlock 3...

Job #1

by Kilian Cavalotti
If you've been submitting jobs on Sherlock over the last couple days, you probably noticed something different about your your job ids... They lost a couple digits! If you submitted a job last week, its job id was likely in the 67,000...
Event
Scheduler

Sherlock joins the fight against COVID-19

by Kilian Cavalotti
Announce
At SRCC, we've been monitoring the COVID-19 situation very closely, and we are following all of the University guidance and recommendations regarding social distancing and workplace adaptations. While we're continuing to operate our...

More scratch space for everyone!

by Kilian Cavalotti
Announce
Data
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...