over 4 years ago
New GPU options in the Sherlock catalog
by Kilian Cavalotti
Today, we're introducing the latest generation of GPU accelerators in the Sherlock catalog: the NVIDIA A100 Tensor Core GPU. Each A100 GPU features 9.7 TFlops of double-precision (FP64) performance, up to 312 TFlops for deep-learning...over 4 years ago
Sherlock 3.0 is here!
by Kilian Cavalotti
It's been a long, long, way too long of a wait, but despite a global pandemic, heatwaves, thunderstorms, power shutoffs, fires and smoke, it's finally here! Today, we're very excited to announce the immediate availability of Sherlock 3...over 4 years ago
New Sherlock on-boarding sessions
by Kilian Cavalotti
One of the most requested improvements around Sherlock services, that came out of our recent user survey, was for more documentation and more training. This is why, to help new users get familiar with Sherlock's computing environment...almost 5 years ago
Sherlock joins the fight against COVID-19
by Kilian Cavalotti
At SRCC, we've been monitoring the COVID-19 situation very closely, and we are following all of the University guidance and recommendations regarding social distancing and workplace adaptations. While we're continuing to operate our...about 5 years ago
Secure TensorBoard sessions with Sherlock OnDemand
by Kilian Cavalotti
If you're into machine learning (and who isn't these days?), you probably know all about TensorBoard already. If you don't, TensorBoard is TensorFlow's visualization toolkit. It provides the visualization and tooling needed for machine...about 5 years ago
A newer, faster and better /scratch
by Kilian Cavalotti
As we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...about 5 years ago
More scratch space for everyone!
by Kilian Cavalotti
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...about 5 years ago
More (and easier!) GPU scheduling options
by Kilian Cavalotti
GPU scheduling is now easier and more powerful on Sherlock, with the addition of new job submission options especially targeted at GPU workloads. The most visible change is that you can now use the --gpus option when submitting jobs...about 5 years ago
Call for scientific awesomeness!
by Kilian Cavalotti
Every fall for the last 30 years, the HPC community has gathered at SC, the International Conference for High Performance Computing Networking, Storage, and Analysis, and will meet again this year, for the SC19 conference, in Denver, CO...