Sherlock changelog

Sherlock 3.0 is here!

by Kilian Cavalotti
Announce
Hardware
It's been a long, long, way too long of a wait, but despite a global pandemic, heatwaves, thunderstorms, power shutoffs, fires and smoke, it's finally here! Today, we're very excited to announce the immediate availability of Sherlock 3...

Sherlock joins the fight against COVID-19

by Kilian Cavalotti
Announce
At SRCC, we've been monitoring the COVID-19 situation very closely, and we are following all of the University guidance and recommendations regarding social distancing and workplace adaptations. While we're continuing to operate our...

Adventures in storage

by Kilian Cavalotti
_This is part of our blog series about behind-the-scenes things we do on a regular basis on Sherlock, to keep it up and running in the best possible conditions for our users. Now that Sherlock's old storage system has been retired, we...
Blog
Hardware
Data

A newer, faster and better /scratch

by Kilian Cavalotti
As we just announced, Sherlock now features a brand new storage system for /scratch. But what was the old system, what does the new one look like, and how did the move happen? Read on to find out! The old Since its early days, Sherlock...
Data
Hardware
New

More scratch space for everyone!

by Kilian Cavalotti
Announce
Data
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...

Call for scientific awesomeness!

by Kilian Cavalotti
Every fall for the last 30 years, the HPC community has gathered at SC, the International Conference for High Performance Computing Networking, Storage, and Analysis, and will meet again this year, for the SC19 conference, in Denver, CO...
Announce

Out with the old, in with the new!

by Kilian Cavalotti
It's been a little over five years since Sherlock first entered production and ran its first jobs. A lot of time has passed, and with it, Sherlock grew ten-fold, its user base exploded and technology trends evolved significantly. The...
Hardware
Announce

New GPU node available on Sherlock

by Kilian Cavalotti
New
Hardware
There's a new GPU node in the gpu partition! It's notable for a list of reasons. This is the first node on Sherlock to feature both: the latest generation of Intel CPUs (Skylake), the latest generation of computing-optimized NVIDIA GPUs...

Sherlock OnDemand

by Kilian Cavalotti
New
Announce
Today, we're announcing Sherlock OnDemand, a brand new way to use the Sherlock cluster. Hot on the heels of the SC18 Supercomputing Conference, and right in time for the long Thanksgiving week-end, we thought that a good way to thank...