Sherlock changelog

More scratch space for everyone!

by Kilian Cavalotti
Announce
Data
Today, we're super excited to announce several major changes to the /scratch filesystem on Sherlock. What's /scratch already? /scratch is Sherlock's temporary, parallel and high-performance filesystem. It's available from all the...

More (and easier!) GPU scheduling options

by Kilian Cavalotti
New
Scheduler
Improvement
GPU scheduling is now easier and more powerful on Sherlock, with the addition of new job submission options especially targeted at GPU workloads. The most visible change is that you can now use the --gpus option when submitting jobs...

Call for scientific awesomeness!

by Kilian Cavalotti
Every fall for the last 30 years, the HPC community has gathered at SC, the International Conference for High Performance Computing Networking, Storage, and Analysis, and will meet again this year, for the SC19 conference, in Denver, CO...
Announce

Next scheduled maintenance: Oct. 16

by Kilian Cavalotti
In order to prepare future improvements of the parallel /scratch file system, as well as performing some required work on the scheduler, Sherlock will not be available during the following times: Wednesday, October 16th, 2019 - from 8...
Maintenance

🎉 Job #50,000,000!

by Kilian Cavalotti
Event
We just wanted to share that Sherlock recently ran job #50,000,000! 🎈🎉 This is a significant milestone since Sherlock, in its current form, started running its first job in January 2017. Fifty million jobs in less than 3 years is no...

A better view at Sherlock's resources

by Kilian Cavalotti
Scheduler
Improvement
New
How many jobs are running? What partitions do I have access to? How many CPUs can I use? Where should I submit my jobs? Any of those sound familiar? We know it's not always easy to navigate the native scheduler tools, their syntax, and...

Module versions get a facelift

by Kilian Cavalotti
If you're a Sherlock user who often needs to load specific module versions, but don't care or can't remember specific minor version numbers, you're in luck! Starting today, Sherlock allows loading modules via an extended default system...
Improvement
Software

Out with the old, in with the new!

by Kilian Cavalotti
It's been a little over five years since Sherlock first entered production and ran its first jobs. A lot of time has passed, and with it, Sherlock grew ten-fold, its user base exploded and technology trends evolved significantly. The...
Hardware
Announce

New GPU node available on Sherlock

by Kilian Cavalotti
New
Hardware
There's a new GPU node in the gpu partition! It's notable for a list of reasons. This is the first node on Sherlock to feature both: the latest generation of Intel CPUs (Skylake), the latest generation of computing-optimized NVIDIA GPUs...